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6198fd556f
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fix drag: revert empty-cell drop to direct placement instead of list-reflow (insert-index clamping broke corner positioning)
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2026-05-20 14:50:09 -04:00 |
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f33cf3d7f8
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implement list-reflow insert for drag-and-drop: dropping on empty cell now inserts and reflows all modules row-major; _rebuild_grid calculates rows from module count; _restore_modules uses reflow
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2026-05-20 14:44:12 -04:00 |
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0f11343c05
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fix memory collector: explicit int types for Dictionary.get() to avoid Variant inference
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2026-05-20 14:30:45 -04:00 |
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4169e0c5b6
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add memory usage module with collector, scene, and script
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2026-05-20 14:14:24 -04:00 |
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cd6295e26f
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fix drag: set module subtree mouse_filter to IGNORE so events reach DashboardGrid
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2026-05-20 14:11:32 -04:00 |
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cf933dec6c
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fix grid: build minimum 1x1 during initial _ready before layout resolves
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2026-05-20 14:08:43 -04:00 |
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dd467d8fbb
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fix drag: defer initial grid build, correct coordinate space for mouse offset, use gui_input signal
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2026-05-20 14:04:14 -04:00 |
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b44312fe6b
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add drag-and-drop module reordering in grid with hover highlight and swap
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2026-05-20 13:59:08 -04:00 |
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9ec671d4c9
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fix: html entity syntax error in dashboard.gd, add @tool for editor preview
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2026-05-20 13:08:38 -04:00 |
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499df2846c
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add cpu module with /proc/stat collector, visible grid cells, dark background, and fullscreen dashboard
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2026-05-20 12:59:50 -04:00 |
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5aabc1f7ef
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add dashboard framework: responsive grid layout with modular cell system and fullscreen entry
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2026-05-20 12:54:09 -04:00 |
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f140d558b7
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fix gitignore: remove *.godot pattern blocking project.godot; add config_version and features to suppress godot 4.6 version warning
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2026-05-20 12:47:04 -04:00 |
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ab147c6f9e
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add godot project scaffold: root scene, autoload, panel base, theme, icon
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2026-05-20 12:41:00 -04:00 |
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14e2343615
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initial commit: project skeleton with readme, agent conventions, and gitignore
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2026-05-20 12:37:45 -04:00 |
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