A system monitor
| addons | ||
| assets/icons | ||
| autoload | ||
| panels | ||
| scripts | ||
| shaders | ||
| themes | ||
| .gitignore | ||
| AGENTS.md | ||
| main.gd | ||
| main.tscn | ||
| README.md | ||
V Panel
A fancy status monitor built with the Godot Engine. V stands for the Roman numeral 5 — a nod to my online handle, Fifthdread.
Overview
V Panel is a visually rich, real-time status monitoring dashboard built entirely in Godot. Designed to be both functional and aesthetically polished, it serves as a showcase for Godot's UI capabilities outside of gaming — custom shaders, smooth animations, reactive layouts, and system integration.
Goals
- Beautiful UI — Smooth animations, custom shaders, stylish typography, and a cohesive dark theme.
- Real-time data — Display live system metrics (CPU, memory, disk, network, processes).
- Modular panels — Each metric or subsystem gets its own panel widget. Easy to add, remove, or rearrange.
- Godot showcase — Demonstrate what Godot can do for non-game applications.
Project Status
Early development. The framework and initial modules are being designed now.
License
TBD