Commit graph

5 commits

Author SHA1 Message Date
57b36798b9 add plugin settings, per-tile refresh, settings menu, touch-friendly UI
- Plugin settings infrastructure in PluginManager with config/plugin_settings.cfg
  storage, manifest [settings] sections, CRUD API, plugin_setting_changed signal
- Per-tile refresh intervals: 100ms base tick, per-tile update_interval_ms
  metadata, dynamic tween durations clamped to refresh window
- Settings menu (PopupPanel) with General/Plugins/About tabs, plugin
  activation toggles, per-plugin settings cog buttons
- Plugin settings popup (PopupPanel) with dynamic UI from setting definitions
  (SpinBox/CheckBox/LineEdit), auto-save on change
- Modal behavior: exclusive = true on settings windows
- Touch-friendly sizing: enlarged close buttons, cog buttons, controls, spacing
- Red corner close button redesign with rounded corners, hover/pressed states
- Split system_monitor into local_system_monitor (CPU, Memory) and test plugins
- Plugin activation/deactivation with layout preservation
2026-05-21 12:47:25 -04:00
63af41ea61 docs: update AGENTS.md and README with splash/config changes 2026-05-20 22:38:35 -04:00
9adba9d6c2 update project docs with grid rewrite, 3d shader, preset system, and key implementation details 2026-05-20 16:20:58 -04:00
7cfbf72ca5 add testing module; integrate holographic effects into vial_fill shader with noise texture, sum-of-sines water surface, top-down lighting, foam line, and font outlines for readability 2026-05-20 15:41:26 -04:00
14e2343615 initial commit: project skeleton with readme, agent conventions, and gitignore 2026-05-20 12:37:45 -04:00