- rename margin var to margin_container (shadowed field) - use btn.minimum_size instead of custom_min_size (Godot 4 API) - mark unused _end_drag mouse_pos param with underscore - hoist new_cols/new_rows decl to eliminate confusable scope - rename hidden/visible to hidden_style/visible_style (shadowed CanvasItem) - rename _show_cells(show) param to do_show (shadowed show() method) |
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| .. | ||
| dashboard_grid.gd | ||
| module_base.gd | ||
| panel_base.gd | ||
| plugin_tile.gd | ||
| shader_presets.gd | ||