V-Panel/project.godot
Eric Smith ebf97a6fc8 redesign tile action menu with toolbar and submenus
- replace old PopupMenu (flat preset list) with PopupPanel-based menu
- add 3-icon toolbar: ⚙ Settings, ℹ Info, ✕ Remove (+) + Add
- red ✕ on tiles removes the tile; green + on empty space opens add-tile submenu
- 'Themes ▸' button opens a submenu with all ShaderPresets
- add-tile submenu populates from PluginManager.get_all_tile_defs()
- all toolbar buttons are 48×48 flat buttons with 24px font for touch
- orphan PopupPanel children cleaned up during grid rebuild
2026-05-21 09:19:29 -04:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="V Panel"
config/description="A fancy real-time status monitor built with Godot Engine."
config/version="0.1.0"
run/main_scene="res://scenes/splash.tscn"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://assets/icons/icon.svg"
[autoload]
ConfigManager="*res://autoload/config_manager.gd"
PluginManager="*res://autoload/plugin_manager.gd"
LayoutManager="*res://autoload/layout_manager.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=800
window/size/always_on_top=true
window/stretch/mode="viewport"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"