Commit graph

6 commits

Author SHA1 Message Date
f43676e46c add plugin system with plugin/layout managers
- plugin_manager: scans res://plugins/*/plugin.cfg, loads tile definitions
- plugin_tile: new base class for plugin tiles, extends ModuleBase
- layout_manager: save/restore tile grid positions per named layout
- migrate existing cpu/memory/testing tiles into system_monitor plugin
- add module_resized signal to DashboardGrid for auto-save
- dashboard reads from PluginManager + LayoutManager instead of hardcoded paths
- project.godot registers PluginManager and LayoutManager autoloads
- AGENTS.md updated with new structure and conventions
2026-05-21 08:39:15 -04:00
63af41ea61 docs: update AGENTS.md and README with splash/config changes 2026-05-20 22:38:35 -04:00
9adba9d6c2 update project docs with grid rewrite, 3d shader, preset system, and key implementation details 2026-05-20 16:20:58 -04:00
7cfbf72ca5 add testing module; integrate holographic effects into vial_fill shader with noise texture, sum-of-sines water surface, top-down lighting, foam line, and font outlines for readability 2026-05-20 15:41:26 -04:00
5aabc1f7ef add dashboard framework: responsive grid layout with modular cell system and fullscreen entry 2026-05-20 12:54:09 -04:00
14e2343615 initial commit: project skeleton with readme, agent conventions, and gitignore 2026-05-20 12:37:45 -04:00