Commit graph

8 commits

Author SHA1 Message Date
f43676e46c add plugin system with plugin/layout managers
- plugin_manager: scans res://plugins/*/plugin.cfg, loads tile definitions
- plugin_tile: new base class for plugin tiles, extends ModuleBase
- layout_manager: save/restore tile grid positions per named layout
- migrate existing cpu/memory/testing tiles into system_monitor plugin
- add module_resized signal to DashboardGrid for auto-save
- dashboard reads from PluginManager + LayoutManager instead of hardcoded paths
- project.godot registers PluginManager and LayoutManager autoloads
- AGENTS.md updated with new structure and conventions
2026-05-21 08:39:15 -04:00
c6bc1edda4 feat: file-based config system + fix dashboard background rendering 2026-05-20 22:28:46 -04:00
6d64c7ea15 add animated splash screen with orbitron font, transition to dashboard 2026-05-20 21:49:20 -04:00
7cfbf72ca5 add testing module; integrate holographic effects into vial_fill shader with noise texture, sum-of-sines water surface, top-down lighting, foam line, and font outlines for readability 2026-05-20 15:41:26 -04:00
4169e0c5b6 add memory usage module with collector, scene, and script 2026-05-20 14:14:24 -04:00
9ec671d4c9 fix: html entity syntax error in dashboard.gd, add @tool for editor preview 2026-05-20 13:08:38 -04:00
499df2846c add cpu module with /proc/stat collector, visible grid cells, dark background, and fullscreen dashboard 2026-05-20 12:59:50 -04:00
5aabc1f7ef add dashboard framework: responsive grid layout with modular cell system and fullscreen entry 2026-05-20 12:54:09 -04:00