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12b8fee0b0
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fix: sample noise at distorted uv for visible deformation effects
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2026-05-20 21:41:37 -04:00 |
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d636d0f847
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replace noise with tileable perlin; use pixel-space sampling for fixed scale
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2026-05-20 21:37:07 -04:00 |
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9cbb54cc39
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add cell-span grid with resize handles, 3d water surface effect, and shader preset system with double-click popup menu
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2026-05-20 16:18:33 -04:00 |
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7cfbf72ca5
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add testing module; integrate holographic effects into vial_fill shader with noise texture, sum-of-sines water surface, top-down lighting, foam line, and font outlines for readability
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2026-05-20 15:41:26 -04:00 |
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308cf26a77
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fix: liquid fills from bottom; make module root panel transparent with 12px corners to eliminate grey corners
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2026-05-20 15:07:42 -04:00 |
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3eb089b776
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add vial-fill shader with liquid effect and smooth tween transitions; increase corner radius to 12px; replace progress bars with shader-based vial fill
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2026-05-20 15:03:47 -04:00 |
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