Commit graph

3 commits

Author SHA1 Message Date
ebf97a6fc8 redesign tile action menu with toolbar and submenus
- replace old PopupMenu (flat preset list) with PopupPanel-based menu
- add 3-icon toolbar: ⚙ Settings, ℹ Info, ✕ Remove (+) + Add
- red ✕ on tiles removes the tile; green + on empty space opens add-tile submenu
- 'Themes ▸' button opens a submenu with all ShaderPresets
- add-tile submenu populates from PluginManager.get_all_tile_defs()
- all toolbar buttons are 48×48 flat buttons with 24px font for touch
- orphan PopupPanel children cleaned up during grid rebuild
2026-05-21 09:19:29 -04:00
6aba0e23d0 fix: multi-cell tile drag snaps by module position, not mouse
_end_drag now calculates the target grid cell from the module's visual
top-left position (mouse_pos - grab_offset) instead of the raw mouse
position. This prevents multi-cell tiles from jumping an extra cell when
grabbed near an edge.
2026-05-21 09:09:43 -04:00
db0c6780df cleanup: remove unneeded .gitkeep files after layout auto-creation 2026-05-21 09:03:38 -04:00