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308cf26a77
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fix: liquid fills from bottom; make module root panel transparent with 12px corners to eliminate grey corners
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2026-05-20 15:07:42 -04:00 |
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3eb089b776
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add vial-fill shader with liquid effect and smooth tween transitions; increase corner radius to 12px; replace progress bars with shader-based vial fill
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2026-05-20 15:03:47 -04:00 |
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0f11343c05
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fix memory collector: explicit int types for Dictionary.get() to avoid Variant inference
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2026-05-20 14:30:45 -04:00 |
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4169e0c5b6
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add memory usage module with collector, scene, and script
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2026-05-20 14:14:24 -04:00 |
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499df2846c
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add cpu module with /proc/stat collector, visible grid cells, dark background, and fullscreen dashboard
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2026-05-20 12:59:50 -04:00 |
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ab147c6f9e
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add godot project scaffold: root scene, autoload, panel base, theme, icon
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2026-05-20 12:41:00 -04:00 |
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