feat: file-based config system + fix dashboard background rendering

This commit is contained in:
Eric Smith 2026-05-20 22:28:46 -04:00
parent c026c74af2
commit c6bc1edda4
7 changed files with 97 additions and 20 deletions

3
.gitignore vendored
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@ -15,6 +15,9 @@ godot_temp_*
*.swo
*~
# Config — user overrides, not committed
config/config.json
# OS
.DS_Store
Thumbs.db

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@ -3,14 +3,11 @@ extends Node
signal config_changed(key: String, value: Variant)
var _settings: Dictionary = {
"refresh_interval": 1.0,
"show_cpu": true,
"show_memory": true,
"show_network": true,
"show_disk": true,
"theme": "default",
}
var _settings: Dictionary = {}
func _ready() -> void:
_load_config()
func get_setting(key: String, default_value: Variant = null) -> Variant:
@ -20,4 +17,63 @@ func get_setting(key: String, default_value: Variant = null) -> Variant:
func set_setting(key: String, value: Variant) -> void:
if _settings.has(key) and _settings[key] != value:
_settings[key] = value
_save_user_config()
config_changed.emit(key, value)
## Parse a "r, g, b" string from config into a Color with alpha 1.0.
func get_color(key: String, default_color: Color = Color.WHITE) -> Color:
var raw: Variant = _settings.get(key)
if raw == null or typeof(raw) != TYPE_STRING:
return default_color
var parts: PackedStringArray = (raw as String).split(",", false)
if parts.size() < 3:
return default_color
var r: float = parts[0].strip_edges().to_float()
var g: float = parts[1].strip_edges().to_float()
var b: float = parts[2].strip_edges().to_float()
return Color(r, g, b, 1.0)
func _load_config() -> void:
# Load defaults, then overlay user config.
var defaults := _read_json_file("res://config/default.json")
var user := _read_json_file("res://config/config.json")
_settings.clear()
if defaults != null and defaults is Dictionary:
_merge_dict(_settings, defaults as Dictionary)
if user != null and user is Dictionary:
_merge_dict(_settings, user as Dictionary)
static func _read_json_file(path: String) -> Variant:
var file := FileAccess.open(path, FileAccess.READ)
if file == null:
return null
var content: String = file.get_as_text()
var parsed: Variant = JSON.parse_string(content)
return parsed
static func _merge_dict(dst: Dictionary, src: Dictionary) -> void:
for key in src:
dst[key] = src[key]
func _save_user_config() -> void:
# Only persists settings that differ from defaults.
var defaults := _read_json_file("res://config/default.json")
if not (defaults is Dictionary):
return
var diff: Dictionary = {}
for key in _settings:
if not defaults.has(key) or defaults[key] != _settings[key]:
diff[key] = _settings[key]
var path: String = "res://config/config.json"
var json_str: String = JSON.stringify(diff, "\t")
var file := FileAccess.open(path, FileAccess.WRITE)
if file != null:
file.store_string(json_str)

9
config/default.json Normal file
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@ -0,0 +1,9 @@
{
"background_color": "0.08, 0.08, 0.12",
"refresh_interval": 1.0,
"show_cpu": true,
"show_memory": true,
"show_network": true,
"show_disk": true,
"theme": "default"
}

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@ -1,5 +1,5 @@
@tool
extends Control
extends PanelContainer
@onready var grid: DashboardGrid = %DashboardGrid
@ -8,16 +8,19 @@ var _modules: Array = []
func _ready() -> void:
if Engine.is_editor_hint():
_set_background()
return
_set_background()
if not Engine.is_editor_hint():
_add_modules()
func _set_background() -> void:
var bg := StyleBoxFlat.new()
bg.bg_color = Color(0.08, 0.08, 0.12, 1.0)
var bg: StyleBoxFlat
if ConfigManager.has_method("get_color"):
bg = StyleBoxFlat.new()
bg.bg_color = ConfigManager.get_color("background_color", Color(0.08, 0.08, 0.12))
else:
bg = StyleBoxFlat.new()
bg.bg_color = Color(0.08, 0.08, 0.12)
add_theme_stylebox_override("panel", bg)

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@ -4,7 +4,7 @@
[ext_resource type="Script" path="res://scripts/dashboard_grid.gd" id="2"]
[ext_resource type="Theme" path="res://themes/default_theme.tres" id="3"]
[node name="Dashboard" type="Control"]
[node name="Dashboard" type="PanelContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0

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@ -1,6 +1,7 @@
extends Control
@onready var bg: ColorRect = %Bg
@onready var v_label: Label = %VLabel
@onready var panel_label: Label = %PanelLabel
@onready var transition_overlay: ColorRect = %TransitionOverlay
@ -20,6 +21,10 @@ func _ready() -> void:
var screen_size: Vector2 = get_viewport_rect().size
# Background color from config
if ConfigManager.has_method("get_color"):
bg.color = ConfigManager.get_color("background_color", Color(0.08, 0.08, 0.12))
# Compute end font sizes as a large fraction of screen height.
# Use set() to go through the property system directly.
_v_end = maxi(1, int(screen_size.y * 0.28))

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@ -24,6 +24,7 @@ theme = ExtResource("3")
script = ExtResource("1")
[node name="Bg" type="ColorRect" parent="."]
unique_name_in_owner = true
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0