add testing module; integrate holographic effects into vial_fill shader with noise texture, sum-of-sines water surface, top-down lighting, foam line, and font outlines for readability

This commit is contained in:
Eric Smith 2026-05-20 15:41:26 -04:00
parent 308cf26a77
commit 7cfbf72ca5
10 changed files with 250 additions and 28 deletions

View file

@ -31,6 +31,10 @@ func _add_modules() -> void:
grid.place_module(mem, 1, 0)
_modules.append(mem)
var test := preload("res://panels/testing/testing_module.tscn").instantiate()
grid.place_module(test, 2, 0)
_modules.append(test)
var timer := Timer.new()
timer.timeout.connect(_refresh_modules)
timer.autostart = true