fix: multi-cell tile drag snaps by module position, not mouse
_end_drag now calculates the target grid cell from the module's visual top-left position (mouse_pos - grab_offset) instead of the raw mouse position. This prevents multi-cell tiles from jumping an extra cell when grabbed near an edge.
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2 changed files with 10 additions and 5 deletions
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@ -1,7 +1,7 @@
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[layout]
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name="Main"
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saved_at="2026-05-21T09:03:37"
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saved_at="2026-05-21T09:09:37"
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[tiles]
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@ -27,6 +27,6 @@ h=1
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id="system_monitor/testing"
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col=2
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row=1
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row=0
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w=1
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h=2
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