fix: resolve runtime errors and shadowed variable warnings

- use custom_minimum_size instead of minimum_size on Button (Godot 4.6 API)
- reduce module_resized signal to 3 args to match _save_layout signature
- rename testing_tile refresh param data -> _data (unused)
- rename name -> layout_name in save_layout/switch_layout (shadows Node.name)
This commit is contained in:
Eric Smith 2026-05-21 09:28:47 -04:00
parent 40ba0f3ee1
commit 12b45b2685
3 changed files with 15 additions and 15 deletions

View file

@ -5,7 +5,7 @@ class_name DashboardGrid
signal module_placed(module: Control, col: int, row: int)
signal module_removed(module: Control)
signal module_resized(module: Control, col: int, row: int, w: int, h: int)
signal module_resized(module: Control, col: int, row: int)
@export var cell_min_size: Vector2 = Vector2(300, 240)
@export var cell_spacing: float = 8.0
@ -196,7 +196,7 @@ func _make_menu_button(text: String, tooltip: String) -> Button:
btn.text = text
btn.tooltip_text = tooltip
btn.flat = true
btn.minimum_size = MENU_BUTTON_MIN_SIZE
btn.custom_minimum_size = MENU_BUTTON_MIN_SIZE
btn.add_theme_font_size_override("font_size", MENU_BUTTON_FONT_SIZE)
return btn
@ -614,7 +614,7 @@ func _end_resize(_mouse_pos: Vector2) -> void:
_set_module_grid_data(_resize_module, _resize_origin_col, _resize_origin_row, _resize_origin_w, _resize_origin_h)
_occupy_cells(_resize_module, _resize_origin_col, _resize_origin_row, _resize_origin_w, _resize_origin_h)
_layout_cells()
module_resized.emit(_resize_module, _resize_origin_col, _resize_origin_row, _resize_origin_w, _resize_origin_h)
module_resized.emit(_resize_module, _resize_origin_col, _resize_origin_row)
_is_resizing = false
_resize_module = null